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Arte de Rua

Hello!

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I’m Luiza Gomes and I’m a brazilian, 3D character artist and a video game lover. My journey in game development begun in 2014 when I started the  graduate studies in 3D Game Art at Pontifícia Universiade Católica de Minas Gerais. After its conclusion in 2015 I decided to learn more advanced skills and softwares by myself and through e-learning. That’s when two other friends and I decided to start Bearskin Entertainment, our indie developer, to make our first independent game. To me there's no better way to put my skills to the test and to improve them than the challenge that it is to make an actual game. At that point I realized that modelling 3D characters is what I really wanted to do.

 

Ever since I’ve been working hard to improve my skills and become a better artist and I know that’s only possible by leaving the comfort zone. I’m a fast learner and a determined person who enjoys working with other people especially when I can learn from them.

 

My most recent work was as Lead 3D Character Artist at Flux Games where I had the chance to work on Cobra Kai 2: Dojo's Rising and The Walking Dead: Destinies!

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